World Models / Human motion / Structured dynamics

Piano Digital Twin

A performer-instrument world model for seeing, hearing, and safely improving expert piano skill.

Based on the July 2026 UT Austin - Sony CSL digital-twin formulation. The listener twin is shown in the full concept and deferred in the first implementation.

Pianist hands on a grand piano with motion trajectories, key mechanics, and acoustic visualization overlays
A conceptual view of the performer, instrument, and sensor streams that form the first digital-twin build.

One performance, one coupled system

The piano is not just an output device.

Music performance is a chain of causes: skilled motion drives the key and action, the instrument turns touch into sound, and the performer listens and adapts. This project makes that chain queryable as a coupled performer-instrument twin with a controller layer for safe, personalized training.

Measure

Typed multimodal evidence

Key motion, audio, hand cameras, posture, inertial sensing, pressure, pedals, and gaze are mapped to a specific twin and time scale.

Model

Performer plus instrument

A hand and skill state meets a structured piano action: key, hammer, felt, string, soundboard, and a calibrated room response.

Simulate

Structure-preserving rollouts

Stochastic port-Hamiltonian dynamics provide a physics-aware world model for long-horizon prediction and counterfactual questions.

Improve

Assist as needed

A controller can guide a learner through a safe step in skill geometry, then fade assistance as the learner internalizes the coordination.

Visual map

From touch to sound to skill

The visual story moves from the physical interfaces to the latent geometry that makes training interventions inspectable.

Workflow

A closed loop from observation to assist

The project is organized as a sequence that keeps the model useful at every stage and makes clear which claims are measured, computed, or still proposed.

01

Measure

Synchronize motion, touch, sound, posture, and control streams.

02

Model

Recover latent performer and instrument states with structure-aware dynamics.

03

Simulate

Roll forward under altered keys, targets, timing, or injected coordination.

04

Assist

Choose a bounded intervention and reduce support as skill becomes controllable.

Technical view

A first build with an honest boundary

The formulation is broad enough to include a listener, room, and exoskeleton, but the implementation begins with the portion the available corpus can identify.

Performer and instrument

The performer twin carries hand pose, joint state, muscle activation, skill, and slow adaptation. The instrument twin carries the action, hammer, strings, board, per-piano parameters, and audio readout.

A geometry of skill

Finger individuation is represented as a low-dimensional behavioral manifold. A Fisher-Rao metric supplies a ruler for a bounded natural-gradient step instead of forcing every player toward one template.

  • Safe training radius
  • Individual variation remains visible
  • Counterfactual rollouts support intervention design

Evidence tiers

Passive key motion and audio support visualization and selected computation. Stronger claims require hand and skeleton data, physical structure, felt and string models, listening studies, and validation.

  • Visualized: streams, poses, and trajectories
  • Computed: states, phases, and rollouts
  • Estimated or validated: only with the relevant model and evidence

Current scope

A world model for human learning

The long-term target is not a replay machine. It is a coupled simulator that can explain how touch becomes sound, locate a learner in a space of coordination, and design safer paths toward expert performance.

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